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- Introduction
- License Agreement
- Objects
- Enumerations
- wodTunnel
- Methods
- Properties
- AllocatePty
- Authentication
- Channels
- ClientName
- Compression
- Encryption
- EncryptionList
- FIPS
- HMacList
- Hostname
- KeyExchangeList
- KeySignatureList
- Login
- MyHostname
- MyIP
- Notification
- Password
- Port
- PrivateKey
- Protocol
- ProxyHostname
- ProxyLogin
- ProxyPassword
- ProxyPort
- ProxyType
- RemoteIdentification
- State
- StateText
- Threads
- Timeout
- UseIPv6
- Version
- Events
- wodTunnelNotify
- Channel
- Channels
- User
- Users
- How to get support?
- Technical information
- Fast notifications interface
- Using threads
- Error list
UserStateChange method
Called when user's state changes.
Type
NoneSyntax
- Basic
object.UserStateChange Owner, Chan, User, OldState/i>
The UserStateChange(object,Owner,Chan,User,OldState) syntax has these parts:
The UserStateChange(object,Owner,Chan,User,OldState) syntax has these parts:
object | An expression evaluating to an object of type wodTunnelNotify. |
Owner | Required. A wodTunnelCom object. Reference to the wodTunnelCom instance that called this notification method. |
Chan | Required. A Channel object. Reference to the channel that was started. |
User | Required. An User object. Reference to the user that connected. |
OldState | Required. A StatesEnum enumeration, as described in settings. Holds previous state. |
Remarks
The settings for OldState are:
Constant | Value | Description |
---|---|---|
Disconnected | 0 | Disconnected from server. |
Connecting | 1 | Connecting to server. |
Connected | 2 | Connected to server - idle. |
Receiving | 3 | Receiving data from server. |
Sending | 4 | Sending data to server. |