This method initiates connection with the server. You
must also setup Hostname, Port, Login and Password properties
to determine where wodPop3 will connect to.
On successful connection, Connected event
will be fired. Before event is fired, wodPop3 will count
the messages on the server and create as many Pop3Msg objects which you can
access through wodPop3.Messages property.
Each message will have Size and UID properties already
filled. After that, you can just call Message.Get to download the
message, or you can call Messages.GetAll to download
all of them.
If connection with the server fails, Disconnected
event will be fired with error code that describes why
connection failed.